QUEST · Grades TK-2
Every student who starts Starforce joins the crew with a rank, a team, and a ship of their own.
Each season runs seven episodes, and each episode lands the crew somewhere they have never been.
The immersive story pulls Cadets inside the Starforce world. They land somewhere new, and the only way to find out what happens is to fix it themselves.
Their commanding officer is a scruffy, slightly grumpy creature with enormous ears.
Welcome, Star-Cadet! Commander Cat here, reporting for duty. I'm thrilled you've joined the Starforce crew. Get ready to help your teammates, collect Starcoins, make new friends, and go on missions across the galaxy. I believe in you, and so does the whole Starforce team. Commander Cat
Six cadets fly this ship, and every one of them is the best on board at something different.
Students find themselves fast. These are six kids who look and sound like the ones sitting in the room, and Miguel moves between Spanish and English inside the story, so bilingual cadets hear their own language coming from someone they admire.
Cadets are assigned to small teams that stay together all season. They pick their own Star-Cadet names, get gear that marks who they fly with, and build out a ship together across the season.
Leading the crew is something every cadet does. The Helper badge marks whose turn it is, and that cadet speaks for the team that day.
And inside every journal, cadets write down their teammates by name and what each one is great at. By the end of the season, kids who arrived as strangers can tell you each team member's strengths.
Home base, and the first place anything goes wrong.
A Candy Boy and a Candy Girl need something only a team can find.
A Dinosaur Kid has a problem that does not solve itself.
Frozen through. Two Oopies are stuck out there.
A Monster Girl, and more questions than answers.
Everything a Spickel Span Boy and Girl knew has changed.
A Tumbleweed and a Dust Bunny, at the far edge of the map.
The ship lands. Somebody out there needs help.
Every mission asks the same thing of a crew. Cadets hunt for clues, piece together what is wrong, and decide together what would fix it. Then they build it before the clock runs out.
They bring it back to whoever needed it. The ship takes off. Six worlds to go.
Cadets are playing for real stakes, and the things they earn stay with them. Every world asks something harder than the last one, and cadets can feel themselves getting better at it.
They visibly improve each season, and a better ship earns more, so crews that invest early keep pulling ahead.
Cadets earn those by how they treat the characters they meet and the teammates they fly with. Kindness is the only way to get one.
Starforce keeps no scoreboard. What a crew has at the end of the season is a ship they built together and a room full of friends they earned.